Can you run this?
An airline simulation

Can You Run an Airline for 30 Days?

You’re launching an airline from your city’s hub. Every jet costs a fortune every week whether it flies full or empty, and fuel can jump overnight. Choose routes, lease aircraft, set fares and decide how much to spend keeping planes safe and on time. Most airlines need three seats in four filled just to break even.

  • 4 weeksa decision every week
  • +3 monthsoptional, through the holiday calendar
  • 1 numberthe break-even load factor

About this simulation

Difficulty
Advanced High risk. Debt, leverage, crises and big systems. Many runs end early.
Length
4 weeks + 3 months, about 10 minutes for the first part
Category
Big systems
You decide
Routes, prices, aircraft

How it plays

  1. Week 1 · Launch — Build your network
  2. Week 2 · The incumbent reacts — Defend your routes
  3. Week 3 · Fuel — Fuel spikes, flights slip
  4. Week 4 · The rush — The holiday rush

After the debrief, “Keep flying — three more months” continues the run with calendar events, new challenges and opportunities that build on what you chose earlier. Every decision page has a live preview that shows what your picks do to the numbers before you lock them in.

What you get at the end

A debrief with your outcome, charts of where the money went, your biggest mistake and roughly what it cost, and a full report you can copy or save as a PDF. Everything runs in your browser: no sign-up, nothing to install.

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